Bog thrower is a ranged of the Wilds, available from castle level 1 and costing 38 gold. 76 health, armor 0, 13 damage every 1.2 s, range 160. Ability “Sticky glob”: slows the target.
Stats
| Parameter | Value |
|---|---|
| Faction | The Wilds |
| Tier (from which castle level) | 1 |
| Role | Ranged |
| Damage type | physical |
| Health | 76 |
| Armor | 0 (reduces incoming damage by 0%) |
| Damage per hit | 13 |
| Hit interval, s | 1.2 |
| Damage per second | 10.8 |
| Range | 160 (ranged) |
| Speed | 40 |
| Cost | 38 gold |
Among the 24 units of the game: #20 by health, #12 by damage per second, #14 by speed, #4 by range, #20 by cost (1 is the maximum).
Ability: Sticky glob
Slows the target.
How to use
A ranged unit with a sticky glob: a hit target slows down, so throwers help wolves and scamps catch targets and let the pack gain kills. 76 health with armor 0, so keep throwers in the rear.
Strengths and weaknesses
- Strong against: slow high-health targets, retreating ranged units.
- Danger: riders running around the rear; long-range archers.
- Works well with: armored beetles in front and shamans.
Price by castle level
A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.
| Castle level | Price | |
|---|---|---|
| 1 | 38 | base price |
| 2 | 48 | +25% |
| 3 | 57 | +50% |
| 4 | 67 | +75% |
| 5 | 76 | +100% |
Counterparts in other factions
The same role and tier:
| Unit | Faction | Health | Armor | Dmg/s | Cost |
|---|---|---|---|---|---|
| Bog thrower | The Wilds | 76 | 0 | 10.8 | 38 |
| Archer | The Kingdom | 60 | 0 | 10 | 40 |
| Skeleton archer | The Pale Court | 51 | 0 | 10 | 38 |
