Warhostsbrowser strategy game

Archer: The Kingdom unit

A tier-1 ranged of the Kingdom. Volley: every 4th shot hits a second target.

The KingdomRanged · tier 1

Archer: The Kingdom unit

Archer is a ranged of the Kingdom, available from castle level 1 and costing 40 gold. 60 health, armor 0, 11 damage every 1.1 s, range 170. Ability “Volley”: every 4th shot hits a second target.

60health
0armor
11damage
10damage per second
170range
42speed
40gold

Stats

ParameterValue
FactionThe Kingdom
Tier (from which castle level)1
RoleRanged
Damage typephysical
Health60
Armor0 (reduces incoming damage by 0%)
Damage per hit11
Hit interval, s1.1
Damage per second10
Range170 (ranged)
Speed42
Cost40 gold

Among the 24 units of the game: #23 by health, #13 by damage per second, #11 by speed, #3 by range, #19 by cost (1 is the maximum).

Ability: Volley

Every 4th shot hits a second target.

How to use

Cheap ranged damage (170 units) with a small bonus: every 4th shot hits a second target. Health is low, so keep archers in the back rows behind the militia and spearmen. Banners speed up their attack by 20%.

Strengths and weaknesses

  • Strong against: slow high-health targets (beetles, golems, carts) and any flyers.
  • Danger: riders and wolves, the diving gryphon, Bone stomp (slows shooting).
  • Works well with: militia in front, the standard-bearer nearby.

Price by castle level

A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.

Castle levelPrice
140base price
250+25%
360+50%
470+75%
580+100%

Counterparts in other factions

The same role and tier:

UnitFactionHealthArmorDmg/sCost
ArcherThe Kingdom6001040
Bog throwerThe Wilds76010.838
Skeleton archerThe Pale Court5101038

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