Skeleton archer is a ranged of the Pale Court, available from castle level 1 and costing 38 gold. 51 health, armor 0, 11 damage every 1.1 s, range 160. Ability “Bone arrow”: ignores 2 points of armor.
Stats
| Parameter | Value |
|---|---|
| Faction | The Pale Court |
| Tier (from which castle level) | 1 |
| Role | Ranged |
| Damage type | physical |
| Health | 51 |
| Armor | 0 (reduces incoming damage by 0%) |
| Damage per hit | 11 |
| Hit interval, s | 1.1 |
| Damage per second | 10 |
| Range | 160 (ranged) |
| Speed | 42 |
| Cost | 38 gold |
Among the 24 units of the game: #24 by health, #16 by damage per second, #12 by speed, #5 by range, #21 by cost (1 is the maximum).
Ability: Bone arrow
Ignores 2 points of armor.
How to use
A ranged archer (160) with the Bone arrow: it ignores 2 points of armor, so it is great against the Kingdom and beetles. Low health (51), place behind skeletons and ghosts.
Strengths and weaknesses
- Strong against: armored targets: spearmen, beetles, knights.
- Danger: wolves and riders, the battle mage.
- Works well with: skeleton warriors and the gravedigger.
Price by castle level
A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.
| Castle level | Price | |
|---|---|---|
| 1 | 38 | base price |
| 2 | 48 | +25% |
| 3 | 57 | +50% |
| 4 | 67 | +75% |
| 5 | 76 | +100% |
Counterparts in other factions
The same role and tier:
| Unit | Faction | Health | Armor | Dmg/s | Cost |
|---|---|---|---|---|---|
| Skeleton archer | The Pale Court | 51 | 0 | 10 | 38 |
| Archer | The Kingdom | 60 | 0 | 10 | 40 |
| Bog thrower | The Wilds | 76 | 0 | 10.8 | 38 |
