Warhostsbrowser strategy game

Warhosts factions

Three armies with different styles: formation and armor, pack and speed, resurrection and magic.

Warhosts has three factions. The Kingdom: armor, formation, siege and air (blue). The Wilds: cheap fast units, pack and hexes (green). The Pale Court: resurrection, magic and attrition (violet). Each has 8 units of five tiers, a hero with a spell and a racial trait.

Comparing the factions

The KingdomThe WildsThe Pale Court
Colorbluegreenviolet
HeroMarshal ElbrechtMatriarch KorgaThe Pale Princess Maelis
TraitFormation: less damage in a tight linePack: attack bonus per killDust: every 5th death raises a skeleton
SpellSiege volley (area damage)Call of the pack (summon scamps)Bone storm (damage and slow)
Styledefense and siegetempo and pressureattrition and magic
For beginnersbest choicemediumharder

What to choose

  • Want simplicity and reliability: the Kingdom. Armor and Formation forgive mistakes.
  • Love aggression and speed: the Wilds. You need to engage decisively.
  • Like long games and magic: the Pale Court. It takes patience and attention to the economy.

The online ranking is kept per faction, so you can try them in turn: how the ranking works. Who beats whom: counters.

Read next

Try it yourself

The game opens in your browser in a few seconds: no install, no payment. You can play bots right away; online battles and the ranking need a free email registration.

Play Warhosts Player ranking