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Mushroom shaman: The Wilds unit

A tier-2 support of the Wilds. Spore cloud: poison cloud: damage and slow over an area.

The WildsSupport · tier 2

Mushroom shaman: The Wilds unit

Mushroom shaman is a support of the Wilds, available from castle level 2 and costing 105 gold. 89 health, armor 0, 6 damage every 1.6 s, range 110. Ability “Spore cloud”: poison cloud: damage and slow over an area.

89health
0armor
6damage
3.8damage per second
110range
36speed
105gold

Stats

ParameterValue
FactionThe Wilds
Tier (from which castle level)2
RoleSupport
Damage typemagic
Health89
Armor0 (reduces incoming damage by 0%)
Damage per hit6
Hit interval, s1.6
Damage per second3.8
Range110 (ranged)
Speed36
Cost105 gold

Among the 24 units of the game: #17 by health, #24 by damage per second, #18 by speed, #9 by range, #14 by cost (1 is the maximum).

Ability: Spore cloud

Poison cloud: damage and slow over an area.

How to use

Support with a poison cloud: damage and slow over an area. Fragile (89 health), but the cloud lasts several seconds and slows whole squads. Best used at a chokepoint when enemies come in a pack.

Strengths and weaknesses

  • Strong against: crowds, skeletons, the Kingdom’s dense line.
  • Danger: wolves and riders that arrive before the cloud.
  • Works well with: beetles in the front line and throwers.

Price by castle level

A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.

Castle levelPrice
2105base price
3131+25%
4158+50%
5184+75%

Counterparts in other factions

The same role and tier:

UnitFactionHealthArmorDmg/sCost
Mushroom shamanThe Wilds8903.8105
Standard-bearerThe Kingdom10414100
GravediggerThe Pale Court10414.2110

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