Mushroom shaman is a support of the Wilds, available from castle level 2 and costing 105 gold. 89 health, armor 0, 6 damage every 1.6 s, range 110. Ability “Spore cloud”: poison cloud: damage and slow over an area.
Stats
| Parameter | Value |
|---|---|
| Faction | The Wilds |
| Tier (from which castle level) | 2 |
| Role | Support |
| Damage type | magic |
| Health | 89 |
| Armor | 0 (reduces incoming damage by 0%) |
| Damage per hit | 6 |
| Hit interval, s | 1.6 |
| Damage per second | 3.8 |
| Range | 110 (ranged) |
| Speed | 36 |
| Cost | 105 gold |
Among the 24 units of the game: #17 by health, #24 by damage per second, #18 by speed, #9 by range, #14 by cost (1 is the maximum).
Ability: Spore cloud
Poison cloud: damage and slow over an area.
How to use
Support with a poison cloud: damage and slow over an area. Fragile (89 health), but the cloud lasts several seconds and slows whole squads. Best used at a chokepoint when enemies come in a pack.
Strengths and weaknesses
- Strong against: crowds, skeletons, the Kingdom’s dense line.
- Danger: wolves and riders that arrive before the cloud.
- Works well with: beetles in the front line and throwers.
Price by castle level
A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.
| Castle level | Price | |
|---|---|---|
| 2 | 105 | base price |
| 3 | 131 | +25% |
| 4 | 158 | +50% |
| 5 | 184 | +75% |
Counterparts in other factions
The same role and tier:
| Unit | Faction | Health | Armor | Dmg/s | Cost |
|---|---|---|---|---|---|
| Mushroom shaman | The Wilds | 89 | 0 | 3.8 | 105 |
| Standard-bearer | The Kingdom | 104 | 1 | 4 | 100 |
| Gravedigger | The Pale Court | 104 | 1 | 4.2 | 110 |
