Standard-bearer is a support of the Kingdom, available from castle level 2 and costing 100 gold. 104 health, armor 1, 4 damage every 1 s, range 22. Ability “Banner”: allies nearby attack 20% faster.
Stats
| Parameter | Value |
|---|---|
| Faction | The Kingdom |
| Tier (from which castle level) | 2 |
| Role | Support |
| Damage type | physical |
| Health | 104 |
| Armor | 1 (reduces incoming damage by 9%) |
| Damage per hit | 4 |
| Hit interval, s | 1 |
| Damage per second | 4 |
| Range | 22 (melee) |
| Speed | 40 |
| Cost | 100 gold |
Among the 24 units of the game: #13 by health, #23 by damage per second, #13 by speed, #20 by range, #15 by cost (1 is the maximum).
Ability: Banner
Allies nearby attack 20% faster.
How to use
Not a fighter but an amplifier: allies nearby attack 20% faster. Place the standard-bearer in the middle of a group, not in the front line. A lone standard-bearer is almost useless: its damage is only 4.
Strengths and weaknesses
- Strong against: any group of archers and spearmen.
- Danger: flanking wolves and the diving gryphon, area magic.
- Works well with: archers (double benefit: many shots) and spearmen.
Price by castle level
A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.
| Castle level | Price | |
|---|---|---|
| 2 | 100 | base price |
| 3 | 125 | +25% |
| 4 | 150 | +50% |
| 5 | 175 | +75% |
Counterparts in other factions
The same role and tier:
| Unit | Faction | Health | Armor | Dmg/s | Cost |
|---|---|---|---|---|---|
| Standard-bearer | The Kingdom | 104 | 1 | 4 | 100 |
| Mushroom shaman | The Wilds | 89 | 0 | 3.8 | 105 |
| Gravedigger | The Pale Court | 104 | 1 | 4.2 | 110 |
