Gravedigger is a support of the Pale Court, available from castle level 2 and costing 110 gold. 104 health, armor 1, 5 damage every 1.2 s, range 22. Ability “Shovel”: heals nearby skeletons 8 health per second.
Stats
| Parameter | Value |
|---|---|
| Faction | The Pale Court |
| Tier (from which castle level) | 2 |
| Role | Support |
| Damage type | physical |
| Health | 104 |
| Armor | 1 (reduces incoming damage by 9%) |
| Damage per hit | 5 |
| Hit interval, s | 1.2 |
| Damage per second | 4.2 |
| Range | 22 (melee) |
| Speed | 38 |
| Cost | 110 gold |
Among the 24 units of the game: #14 by health, #22 by damage per second, #16 by speed, #23 by range, #13 by cost (1 is the maximum).
Ability: Shovel
Heals nearby skeletons 8 health per second.
How to use
The gravedigger heals nearby skeletons for 8 health per second: with him a group of skeletons holds much longer. He is weak himself (damage 5), so put him in the middle of the skeleton group, not in front.
Strengths and weaknesses
- Strong against: long fights where skeletons keep taking damage.
- Danger: area damage, wolves and gryphons reaching the middle of the line.
- Works well with: skeleton warriors and skeleton archers.
Price by castle level
A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.
| Castle level | Price | |
|---|---|---|
| 2 | 110 | base price |
| 3 | 138 | +25% |
| 4 | 165 | +50% |
| 5 | 193 | +75% |
Counterparts in other factions
The same role and tier:
| Unit | Faction | Health | Armor | Dmg/s | Cost |
|---|---|---|---|---|---|
| Gravedigger | The Pale Court | 104 | 1 | 4.2 | 110 |
| Standard-bearer | The Kingdom | 104 | 1 | 4 | 100 |
| Mushroom shaman | The Wilds | 89 | 0 | 3.8 | 105 |
