Lich apprentice is a mage of the Pale Court, available from castle level 3 and costing 185 gold. 65 health, armor 0, 20 damage every 2 s, range 140. Ability “Dust burst”: area damage, stronger with many fallen nearby.
Stats
| Parameter | Value |
|---|---|
| Faction | The Pale Court |
| Tier (from which castle level) | 3 |
| Role | Mage |
| Damage type | magic |
| Health | 65 |
| Armor | 0 (reduces incoming damage by 0%) |
| Damage per hit | 20 |
| Hit interval, s | 2 |
| Damage per second | 10 |
| Range | 140 (ranged) |
| Speed | 36 |
| Cost | 185 gold |
Among the 24 units of the game: #22 by health, #17 by damage per second, #20 by speed, #8 by range, #8 by cost (1 is the maximum).
Ability: Dust burst
Area damage, stronger with many fallen nearby.
How to use
A mage with Dust burst: area damage grows when many have fallen nearby. The longer the fight, the stronger the lich, so he excels in drawn-out clashes. Low health (65): hide him in the rear.
Strengths and weaknesses
- Strong against: crowds of scamps and infantry, long fights.
- Danger: wolves and gryphons reaching the rear.
- Works well with: ghosts and skeletons that hold the line.
Price by castle level
A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.
| Castle level | Price | |
|---|---|---|
| 3 | 185 | base price |
| 4 | 231 | +25% |
| 5 | 278 | +50% |
Counterparts in other factions
The same role and tier:
| Unit | Faction | Health | Armor | Dmg/s | Cost |
|---|---|---|---|---|---|
| Lich apprentice | The Pale Court | 65 | 0 | 10 | 185 |
| Battle mage | The Kingdom | 67 | 0 | 10 | 180 |
| Marsh witch | The Wilds | 84 | 0 | 7.5 | 190 |
