Warhostsbrowser strategy game

Scamp: The Wilds unit

A tier-1 brawler of the Wilds. Dodge: 25% chance to dodge a hit.

The WildsBrawler · tier 1

Scamp: The Wilds unit

Scamp is a brawler of the Wilds, available from castle level 1 and costing 25 gold. 89 health, armor 0, 10 damage every 0.85 s, range 20. Ability “Dodge”: 25% chance to dodge a hit.

89health
0armor
10damage
11.8damage per second
20range
62speed
25gold

Stats

ParameterValue
FactionThe Wilds
Tier (from which castle level)1
RoleBrawler
Damage typephysical
Health89
Armor0 (reduces incoming damage by 0%)
Damage per hit10
Hit interval, s0.85
Damage per second11.8
Range20 (melee)
Speed62
Cost25 gold

Among the 24 units of the game: #16 by health, #10 by damage per second, #6 by speed, #24 by range, #24 by cost (1 is the maximum).

Ability: Dodge

25% chance to dodge a hit.

How to use

The cheapest unit in the game (25 gold): fast (62), dodges 25% of hits. Scamps are good in numbers and for speed: they engage first and switch on the Pack. Weak alone (damage 10), so take many at once.

Strengths and weaknesses

  • Strong against: archers and mages you need to reach fast; a breaking line.
  • Danger: area damage (lightning, Siege volley, clouds), armored units.
  • Works well with: throwers behind, shamans and the witch.

Price by castle level

A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.

Castle levelPrice
125base price
231+25%
338+50%
444+75%
550+100%

Counterparts in other factions

The same role and tier:

UnitFactionHealthArmorDmg/sCost
ScampThe Wilds89011.825
MilitiaThe Kingdom11511130
Skeleton warriorThe Pale Court8411030

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