On 28 October 2026 in Warhosts: the first wave leaves after 15 seconds, you start with 120 gold and the Easy level is noticeably easier. The March gets Tempering (three difficulty levels), a Weekly march, battle rewards and ranks. The Yandex Games version also gets the March mode.
The battle
- A faster start. The first wave leaves after 15 seconds (after that waves go every 30 seconds) and the starting gold is down to 120: the start of a battle no longer feels like waiting.
- Easier Easy. The bot on the Easy level thinks slower, hesitates more, casts the spell less often and its lines are weaker. Battles on it are noticeably shorter.
- Easier to see. Units and lines are 8–11% bigger. HP bars show only on damaged units and lines (intact ones have none).
- Fixes. A line can no longer stay invisible after a castle upgrade on a weak device. Trophies that add wave slots (Wide ranks, Royal edict) now really let you place the extra units.
- The Kingdom. The racial passive Formation is stronger by 0.5 percentage points on every castle level.
The March
- Tempering 1–3 for every faction: stronger enemies, higher score (×1.25, ×1.5, ×1.8). A level unlocks when you clear a march with that faction on the previous one.
- Weekly march: a shared route and a weekly condition for both sides (Gold rush, Bloody harvest and others), its own leaderboard.
- Battle rewards: a swift victory, intact lines, three spells, three workshops. Each gives points, and the server counts them.
- Ranks from Recruit to Overlord of the Frontiers and mastery medals on the faction cards.
- Yandex Games. The March mode is now in the Yandex Games version too: results go to the platform leaderboards.
Details and rules: the March guide. You can start on the game page.