Gryphon rider is a air of the Kingdom, available from castle level 5 and costing 620 gold. 268 health, armor 2, 30 damage every 1.4 s, range 28. Ability “Dive”: dives at the weakest archer or mage, first hit ×1.5.
Stats
| Parameter | Value |
|---|---|
| Faction | The Kingdom |
| Tier (from which castle level) | 5 |
| Role | Air |
| Damage type | physical |
| Health | 268 |
| Armor | 2 (reduces incoming damage by 17%) |
| Damage per hit | 30 |
| Hit interval, s | 1.4 |
| Damage per second | 21.4 |
| Range | 28 (melee) |
| Speed | 70 |
| Cost | 620 gold |
Among the 24 units of the game: #2 by health, #1 by damage per second, #2 by speed, #14 by range, #1 by cost (1 is the maximum).
Ability: Dive
Dives at the weakest archer or mage, first hit ×1.5.
How to use
An expensive (620 gold) tier-5 air rider: it flies straight at the weakest archer or mage in the rear, with the first hit ×1.5. Melee units other than spearmen cannot reach it and siege cannot hit air. It works best when the enemy army is pinned in combat.
Strengths and weaknesses
- Strong against: archers, mages and siege weapons that cannot answer air.
- Danger: spearmen (×2), ranged archers and mages.
- Works well with: the main army that distracts the enemy.
Price by castle level
A unit's price grows by 25% for every castle level above its tier: this makes higher-tier units a better deal than cheap ones.
| Castle level | Price | |
|---|---|---|
| 5 | 620 | base price |
Counterparts in other factions
The same role and tier:
| Unit | Faction | Health | Armor | Dmg/s | Cost |
|---|---|---|---|---|---|
| Gryphon rider | The Kingdom | 268 | 2 | 21.4 | 620 |
| Firemane wyvern | The Wilds | 246 | 1 | 13.9 | 600 |
| Bone dragon | The Pale Court | 252 | 2 | 14.4 | 620 |
